So, wrote up a script to test. First I tried it with all stats equal, starting with 7's, found some balance points. Then I moved on to random chars. Here's what it does:
- Roll 3 random 2d12+1 stats (so the minimum is 3, max is 13, this is fine. Judgement call.)
- Takes that set of three and makes two chars:
-- One takes the highest val and uses it for Str, and distributes the other two randomly
-- The other takes the highest val and uses it for Dex, and distributes the other two randomly.
It then steps through n qty of battles between 'em. After hitting n, it displays the results, and alters some things:
- Changes the dex to-hit limiter, toggling it between no limit & +/- 1
- Changes the str adder to max exhaustion, toggling it on and off
- Changes the base str dmg adder, between 0 and 5
- Changes the on-12 str dmg adder, between 0 and 5
- Changes the on-12 dex dmg adder, between 0 and 5.
If my math is right, and it might be, that's 864 runs of n qty each, to get each permutation.
Results are in this format:
2000: (rnd avg 16 exh: 2) (stend:1 dlim:0 st:0 s12:1 d12:0) (dex/str: 1046/954 (46))
2000: 'n'
rnd avg 16: on average, it took 16 rounds to complete a fight
exh: 2: on average, 2 pauses (catching breath) occurred
stend:1 for this run, exhaustion limit is str+end instead of just end
dlim:0 for this run, there was no limit on dex mod adder to to-hit
st:0 for this run, base damage for str weapons had no adder.
s12:1 for this run, damage for str weapons on a crit 12 has an adder of 1
d12:0 for this run, damage for dex weapons on a crit 12 has an adder of 0
dex/str: 1046/954 for this run, the dex char won 1046 times and the str char won 954
(46) for this run, the percentage of fights out of balance is 4.6%
dlim:0 for this run, there was no limit on dex mod adder to to-hit
st:0 for this run, base damage for str weapons had no adder.
s12:1 for this run, damage for str weapons on a crit 12 has an adder of 1
d12:0 for this run, damage for dex weapons on a crit 12 has an adder of 0
dex/str: 1046/954 for this run, the dex char won 1046 times and the str char won 954
(46) for this run, the percentage of fights out of balance is 4.6%
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